Pump Party
Pump Party started as a live gameshow and needed to become a crypto product without losing the audience it already had. I owned the transition and creative output: game design, brand identity, and every campaign that carried it.
I shipped 10 Three.js games in React, then built the launch materials for each — including "Clash of Clones," a product announcement video that reached 137K organic views and brought A16Z and Dragonfly into our inbox directly.
Raised $1M at a $15M valuation.